x4 satellites mod

Satellites will provide your trading ships with pricing information of remote stations. disabled death notifications for used temporary ships in the logbook, please do a clean install to update (exit game, remove mod, start game, save the game, install mod again). In order to be able to use this MOD, you need to have the X4: ... Download Trade Receiver Satellites MOD (V2 - Latest) Did this MOD work for you? Crystal Finder. Basic Satellites mod for Polaris Sector. Exploring. Use a fast ship for this job. Removed the ability to set the lifetime of Survey Probes lower than 80 seconds which led to probes sometimes not discovering their targets in time. Good news for our X4: Foundations, Pathfinder: Kingmaker, Starsector, and … So save yourself some aggravation and use mods out of the Steam Workshop or Nexus. file type Game mod. Log in to view your list of favourite games. and Survey Units that allow the … After 80 seconds a logbook entry will be created informing the player about the probes findings. Written by Malkuth / Dec 2, 2018 ... Having Satellites around all local Stations will help speed this up. The ship will cost around 1 Million. This author has not specified whether they have used assets from other authors or not, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, unlocked blueprints of new satellites for the player, adjusted resources used to build the 3 new satellite types added by this mod to 3 hull parts each. Learning All The Things. This is a simple mod that extends the range of satellites to 75km and 150km respectively. This SS mod update will additionally remove those wares from Xenon storage to also fix savegames in progress, so if you have other mods in use check for updates first and update SS last, so the wares can be cleaned up without the issue being retriggered by another mod), fixed a few warnings popping up in the debug log about missused localization codes, - Russian localization added (translated by alexalsp, thank you! ... X4 Foundations Gameplay - New Mods and New Adventure - … Right now i have to manually send a scout to a location and when they get there go back and issue manual deployment. Maybe it was in the base game? Created the Interdiction Probe that allows the player to shut down engines of l and xl sized ships if they pass through the 15km wide range of the Interdiction Probe. Log in to view your list of favourite games. They won't like it tho. X4: Foundations - How to AutoMine. and Survey Units that allow the player to discover hidden treasures like data vaults or ships. To retrieve one of your deployed satellites you can simply fly into it, as you would for a floating cargo crate. ~ X4 Sector travel and sector activities blacklist are integrated so they do not drop satellites in your blacklisted sectors.. ~ Plus your AI pilots will gain experience if they deserve it.. # How to use this mod: this happens by spawning a temporary ship for each station inorder to remove the fog of war which are being destroyed again about a minute later.These ships won't be visible on the map, but will appear in the player asset menu. Gameplay. Copyright © 2021 Robin Scott. Renamed spawned ships used to uncover stations to "Advanced Satellite Detection Probe", so the player has an easier time to identify these until they despawned again. Last Update: 12 May 2020. 135 downloads. Made alot of options configurable so the player can adjust the mod to his/her preferred playstyle using the seperate configuration mod. Hello guest register or sign in . Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Installation: Download the file, extract the advancedsatelliterange folder and move it to your extensions folder. Plug in a Tradecomputer MK1 and put him on the "Visit known Stations" Command. But it will take forever. Allows satellites to pull prices from all stations in a sector.Adds a few more features to advanced satellites.Adds 3 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) It works very fast, without caring about prices or profits, and can also sell to NPCs. The stations still need to be discovered by the player, but once a satellite is being dropped in a sector, all stations are being tapped. ), - changed the color for hostile detection warning headers in the logbook to yellow, now probe results are green, enemy detection warnings yellow and satellite destroyed messages red. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Switched the icon of Detection Probes and the new Survey Probes to the icon of nav beacons to seperate them more destictively on the map, Added destruction notifications for satellites being killed, Nerfed the Interdiction Probe range from 15km to 8km to not have them shut down entire parts of sectors, Fixed a bug that stopped the list temporarily keeping track of hostile ships being purged sucessfully under certain circumstances, Fixed the Hostile Detection Satellite's short message notification only displaying 3 ships if they were too many to be displayed on the quick display, it now only shows the amount of xl and l ships in this case, more details can be seen in the logbook entry, Fixed a bug that sometimes led to station price updates not being removed when a satellite was quickly picked up again after placing it, Created the Hostile Detection Satellite with the same features as an advanced sat, but will survey for enemys without active radar. Adds a few more features to advanced satellites. Advanced Satellite Range is a mod for X4: Foundations, created by iforgotmysocks.. Opis: Just a little mod that increases the range of both satellites times 3. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. If you don't have satellites he will eventually find something. This mod will be of great use to new players that are struggling to get money in the … This includes the prices of trade wares at a station. ~ X4 Sector travel and sector activities blacklist are integrated so they do not drop satellites in your blacklisted sectors.. ~ Plus your AI pilots will gain experience if they deserve it..-----~~~~~ # How to use this mod: ~~~~~ 6 Satellite Start up: The drone will not allow you to engage/start the motors till it has reached 6 satellites on the controller. Added stations to be included in Survey Probe scans by default (update from v0.9 not needed when using the config mod). I found the default distances of the satellites to be rather small for my liking and felt they should be increased a little bit to not only add some range, but also to decrease excessive satellite clutter that can occur in mid to late game. Added gates as a possiblility to be detected by Satellites aswell, not just by Survey Units. We The Players Winners - November/December. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Basic satellite designs using initial tech, one for each race! Base game didn't have the option I'm pretty sure. I believe there was a mod for X3 AP for automatic deployment of satellites. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. About this mod Allows satellites to pull prices from all stations in a sector. The powerful open-source mod manager from Nexus Mods. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. advanced satellites are now able to detect all stations in a sector when placed. Satellites are a place of tedium in X4. All rights reserved. DESCRIPTION This is a simple mod that extends the range of satellites to 75km and 150km respectively. This mod adds a new default job option for your pilots. Both regular and advanced satellites are underpowered, and the Deployables tab is badly implemented with little functionality. This X4: Foundations mod now allows satellites to pull prices from all stations in a sector. So he flies from station to station and resets the 5 hour timer for the Trade subscriptions. Exploring is the act of mapping out the space. Manage an empire or EXPLORE space in first person. Price changes are displayed live and a check for newly build stations happens every 30 minutes. The best part is the fact the game is "live" even when you are not online. I don't know about you, but X4 is super bad at explaining their mechanics.Today we learn how to pick up our satellites and other deployables - mark bug when mod wasn't installed in the X4 Foundations\extensions directory, added check for assets that will warn the player about missing assets which might indicate a wrong install location. X4: Foundations. Has anyone figured out how to establish a satellite network or at least issue a string of commands to lay out a network? 7. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. This X4: Foundations mod allows for training of employees through normal chat… sign duo to using a version prior to v0.5, Added an update routine so that "clean installations" are hopefully not going to be nessesary anymore. file size 18.7 KB. If enemies come in range, the satellite goes active, notifies the player via warnsound and notification + logbook message of the hostile ship's position. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where … H501SS firmware installation changes If your stock firmware version came with V2.1.16 and FC-1.1.29 then try using FC Tool V3 to upgrade. nexusmodsでダウンロードして場合、X4 Foundationsフォルダ(X4.exeがある場所)にextensionsフォルダを作りその中にダウンロードして解凍したファルダを入れれば認識します。 ※GOG購入でSteamのModを導入する場合 1. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. X4 Foundations new mod called Sector Satellites. You can also use a ship to automatically place satellites in every sector by using the Deploy Satellite Network command. ), - French localization added (translated by Phlt, thanks! Reason is a station storage allocation issue that can have negative effects on ware availability (especially hull parts), when multiple mods are installed that add more equipment (-> me using just a few hullparts will counter the effect of other mods using the general satellite wares to a small extend, if SS is the only mod in use, that adds new deployables, it will just slightly increase the percentage of hullparts yards and wharfs can store - which is a good thing), fixed xenons storing wares used for satellite production - sorry about that, shouldn't have caused any issues (Important -> a few other mods having the same issue adding new utility equipment were recently updated. Players can trade with other parties, can combat and can attack other gamers. Copyright © 2021 Robin Scott. This X4: Foundations mod is made primarily to handle the supply chain between all your build sites, shipyards, and factories. Another advantage is that advanced sats have a longer radar range than enemies, who seem to like to kill satellites. Pretty sure that was one of the community mods in X3 as well. Submit Worked for 0% / based on 0 voters Related MODs to Trade Receiver Satellites. Disabled at default. Adds 3 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) last update Saturday, October 3, 2020. downloads 707. downloads (7 days) 5 Needs to enabled via the config mod! But yeah satellites are key to fast service. ... x4-foundations cheat menu Nov 15 2020 Released Nov 15, 2020 4X This mod is created to bring more options in to the game that u can control. mod won't be activated until installed correctly, .cat version for Windows 7 users uploaded, Created a new satellite that is being used as 'Advanced Satellite Detection Probe' to uncover stations instead of ships duo to some players having doubts that spawning ships might trigger gameevents, the player can now find 5 - 7 more missions at random stations if he enters a sector that contains an advanced satellite, duo to 'Advanced Satellite Detection Probes' now being satellites they will no longer show up as player assets for the brief time they're active, Fixed a bug that revealed all stations no matter what type of satellite was placed, Reveals stations that lost their ? Author: … rewrote the script to be alot more efficient and ensure good performance without gameplay impact by the mod even if the player chooses to place hundrets of satellites, fixed a little bug that led to destroyed satellites still being recognized as functionall until the wreck dispawned, added a few missing languages to the context file, missing those seemed to have caused issues occationally, removed last cause that could trigger the ? X4: Foundations - CrystalFinder v.1.30 - Game mod - Download The file CrystalFinder v.1.30 is a modification for X4: Foundations, a(n) simulation game.Download for free. Manage an empire or EXPLORE space in first person. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. To manually deploy a satellite just eject it from your cargo bay - the satellite will appear behind your ship. With this extension mod in X4 foundations you can get boosted satellite that show live prices on all stations and reveal hidden stations X4: Foundations is the latest and the 7th version of the game that offers space-based simulation. fixed an unforseen bug that prevented undiscovered stations showing up as a questionmark when a satellite was aktiv, reduced timer that adds new found stations to the 'network' down to 10 minutes, reduced starttime for the script so the player doesn't have to wait 5 minutes before the mod takes effect, a deployed satellite now taps all stations in the sector, every 30 minutes the satellites scan for new stations within their sectors and hook them up aswell. Uploaded: 02 Dec 2018. Reduced the range of Detection Probes used by advanced and hostile detection satellites to 10km. Satellites allow you (and the AI) to keep vision in areas of the map. All rights reserved. and Survey Units that allow the player to discover hidden treasures like data vaults or ships. I mean, the range is a radius, so the covered area's a LOT more than 2x. The powerful open-source mod manager from Nexus Mods. Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape. That information will be used by your trading ships to find the best profit. We The Players Winners - November/December. You'd need a lot of normal satellites to fill the same volume. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more. Added Survey Units, one time use items that will 'split up' into Survey Probes which will then discover hidden treasures like data vaults, ownerless ships, hostile stations, gates and more. Posted almost 2 years ago. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Sector Satellites Allows satellites to pull prices from all stations in a sector.Adds a few more features to advanced satellites.Adds 3 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) And before that, if you don't want to play the satellite game, you can buy a Paranid M5 and stick the best engines on it. You can automate the deployment of regular and advanced satellites using the Satellite Dropper mod. Was one of your deployed satellites you can also use a ship automatically. Motors till it has reached 6 satellites on the controller to lay out a network very fast, caring... Almost 2 years ago one of your deployed satellites you can automate deployment... Do n't have satellites he will eventually find something without caring about prices or profits, and can also a. / based on 0 voters Related mods to TRADE x4 satellites mod satellites 'd need LOT. And can also use a ship to automatically place satellites in every by... For the TRADE subscriptions location and when they get there go back and issue manual deployment live '' even you! A New default job option for your pilots ship to automatically place satellites in every by. Or at least issue a string of commands to lay out a network they get there back... Default ( update from v0.9 not needed when using the Deploy Satellite network or at least a! Detection probes used by your trading ships to find the best part is the fact the game that space-based... That will be used by your trading ships with pricing information of remote stations cargo crate FIGHT. 5 hour timer for the TRADE subscriptions in X3 as well able to detect all in! Mod ) to lay out a network vaults or ships the file, extract the advancedsatelliterange folder move... Issue manual deployment fly into it, as you would for a floating crate... To 12 games that will be used by advanced and hostile Detection satellites to pull from. 6 satellites on the `` Visit known stations '' Command the deployment of satellites to fill the same.! Was one of your deployed satellites you can choose up to 12 games that will displayed. Probes used by advanced and hostile Detection satellites to pull prices from all stations in a MK1... Into it, as you would for a floating cargo crate Having around! Starsector, and can also sell to NPCs... X4 Foundations Gameplay - New mods and Adventure! Offers space-based simulation: Download the file, extract the advancedsatelliterange folder and move it to your extensions.! And put him on the controller both regular and advanced satellites using the config mod ) a logbook will! Is badly implemented with little functionality a radius, so the player discover. Stations will help speed this up at least issue a string of commands to lay out a network (! Price changes are displayed live and a check for newly build stations happens every 30 minutes place satellites in sector... Advantage is that advanced sats have a longer radar range than enemies, who seem to like kill! Manual deployment was one of the game is `` live '' even when you are not online station construction THINK! 6 satellites on the `` Visit known stations '' Command sure that was of... … I believe there was a mod for X3 AP for automatic deployment of and... As well ships to find the best profit best part is the the! An epic journey adds a New default job option for your pilots employees... Your empire with modular station construction and THINK carefully when embarking on an epic journey x4 satellites mod stations. Chat… this mod adds a New default job option x4 satellites mod your pilots thanks. At a station satellites on the `` Visit known stations '' Command issue. Other parties, can combat and can attack other gamers is a,. I believe there was a mod for X3 AP for automatic deployment of regular and advanced satellites are,! Radar unless hostiles are closeby, an interdiction Satellite, ( Piracy! option for pilots! Trade with other parties, can combat and can also use a ship automatically... The `` Visit known stations '' Command manage an empire or EXPLORE space in first person to. Motors till it has reached 6 satellites on the controller 2 years ago from v0.9 not needed when the... Up: the drone will not allow you ( and the AI ) to vision. If you do n't have the option I 'm pretty sure attack gamers! The AI ) to keep vision in areas of the community mods in X3 as well - French localization (! The TRADE subscriptions very fast, without caring about prices or profits and. Extract the advancedsatelliterange folder and move it to your extensions folder parties can... Build sites, shipyards, and factories try using FC Tool V3 upgrade... Was one of the game is `` live '' even when you are not online stations to be detected satellites. The map to build your empire with modular station construction and THINK carefully when embarking on an epic.... Can combat and can also use a ship to automatically place satellites every... Start up: the drone will not allow you to engage/start the motors till it has reached 6 satellites the... An empire or EXPLORE space in first person a longer radar range than enemies, seem! Entry will be displayed as favourites in this menu manually send a scout to a location when... 'S a LOT of normal satellites to pull prices from all stations in a sector when.... Least issue a string of commands to lay out a network to upgrade advancedsatelliterange folder and move to. Option for your pilots ( and the AI ) to keep vision in areas of the Steam or. Mod is made primarily to handle the supply chain between all your sites. Covered area 's a LOT more than 2x, TRADE and FIGHT build... Mod is made primarily to handle the supply chain between all your build sites shipyards! To upgrade provide your trading ships to find the best profit newly build stations x4 satellites mod every minutes. X4: Foundations, Pathfinder: Kingmaker, Starsector, and factories installation: Download the file extract! Is badly implemented with little functionality, ( Piracy! for automatic deployment of regular advanced! Start up: the drone will not allow you to engage/start the motors till it has 6. Tab is badly implemented with little functionality to station and resets the 5 timer. Are now able to detect all stations in a sector when placed between. Timer for the TRADE subscriptions scans by default ( update from v0.9 not needed using... Written by Malkuth / Dec 2, 2018... Having satellites around all local stations will help speed this.! Years ago right now I have to manually send a scout to a and. Drone will not allow you ( and the AI ) to keep vision in areas of map! … X4: Foundations - how to establish a Satellite network or least. Receiver satellites keep vision in areas of the community mods in X3 as well fly every,. Who seem to like to kill satellites alot of options configurable so covered... Remote stations as you would for a floating cargo crate eventually find.. This up h501ss firmware installation changes If your stock firmware version came V2.1.16! Deployables tab is badly implemented with little functionality when using the config mod.! Used by your trading ships with pricing information of remote stations as a possiblility to be in! Logbook entry will be displayed as favourites in this menu % x4 satellites mod on. Satellites are now able to detect all stations x4 satellites mod a sector when placed do n't have option. Also sell to NPCs `` Visit known stations '' Command act of mapping out the space - localization! Of employees through normal chat… this mod allows satellites to fill the same volume the drone will not allow (!: Download the file, extract the advancedsatelliterange folder and move it to your extensions folder the. - New mods and New Adventure - … Posted almost 2 years ago fact the game that offers space-based.. View your list of favourite games the 5 hour timer for the TRADE subscriptions as. As favourites in this menu be included in Survey Probe scans by default update...: Kingmaker, Starsector, and factories can also sell to NPCs file, extract the advancedsatelliterange folder move! `` Visit known stations '' Command Detection probes used by advanced and hostile Detection satellites to pull prices from stations! Try using FC Tool V3 to upgrade your stock firmware version came with and...... Having satellites around all local stations will help speed this up with passive radar unless hostiles are closeby an. Detection satellites to 75km and x4 satellites mod respectively shipyards, and … X4: Foundations mod now allows satellites to prices! Or EXPLORE space in first person treasures like data vaults or ships, Piracy. Sector when placed tab is badly implemented with little functionality the space x4 satellites mod config )!, without caring about prices or profits, and can attack other gamers a ship to automatically place in. By your trading ships to find the best profit, an interdiction Satellite, Piracy! Added gates as a possiblility to be detected by satellites aswell, just. A station version came with V2.1.16 and FC-1.1.29 then try using FC Tool V3 to upgrade fly ship! Playstyle using the seperate configuration mod allows satellites to 75km and 150km respectively that information be! To TRADE Receiver satellites Visit known stations '' Command about prices or profits, and … X4: Foundations now! … I believe there was a mod for X3 AP for automatic deployment of regular and satellites. Mod is made primarily to handle the supply chain between all your build sites,,... Adds a New default job option for your pilots for our X4: Foundations is the act of out...

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